!!! info end

Also see [Spire Quest API Explorer](http://spire.akkadius.com/quest-api-explorer?lang=lua){:target="perl_event"} for latest definitions and Quest examples

EVENT_AUGMENT_INSERT


function EVENT_AUGMENT_INSERT(e) {
	eq.debug("item " .. e.item);
	eq.debug("slot_id " .. e.slot_id);
}

EVENT_AUGMENT_ITEM


function EVENT_AUGMENT_ITEM(e) {
	eq.debug("aug " .. e.aug);
	eq.debug("slot_id " .. e.slot_id);
}

EVENT_AUGMENT_REMOVE


function EVENT_AUGMENT_REMOVE(e) {
	eq.debug("item " .. e.item);
	eq.debug("slot_id " .. e.slot_id);
	eq.debug("destroyed " .. e.destroyed);
}

EVENT_DESTROY_ITEM


function EVENT_DESTROY_ITEM(e) {
}

EVENT_DROP_ITEM


function EVENT_DROP_ITEM(e) {
}

EVENT_EQUIP_ITEM


function EVENT_EQUIP_ITEM(e) {
	eq.debug("slot_id " .. e.slot_id);
}

EVENT_ITEM_CLICK


function EVENT_ITEM_CLICK(e) {
	eq.debug("slot_id " .. e.slot_id);
}

EVENT_ITEM_CLICK_CAST


function EVENT_ITEM_CLICK_CAST(e) {
	eq.debug("slot_id " .. e.slot_id);
}

EVENT_ITEM_ENTER_ZONE


function EVENT_ITEM_ENTER_ZONE(e) {
}

EVENT_LOOT


function EVENT_LOOT(e) {
	eq.debug("corpse " .. e.corpse);
}

EVENT_SCALE_CALC


function EVENT_SCALE_CALC(e) {
}

EVENT_TIMER


function EVENT_TIMER(e) {
	eq.debug("timer " .. e.timer);
}

EVENT_TIMER_PAUSE


function EVENT_TIMER_PAUSE(e) {
	eq.debug("timer " .. e.timer);
	eq.debug("duration " .. e.duration);
}

EVENT_TIMER_RESUME


function EVENT_TIMER_RESUME(e) {
	eq.debug("timer " .. e.timer);
	eq.debug("duration " .. e.duration);
}

EVENT_TIMER_START


function EVENT_TIMER_START(e) {
	eq.debug("timer " .. e.timer);
	eq.debug("duration " .. e.duration);
}

EVENT_TIMER_STOP


function EVENT_TIMER_STOP(e) {
	eq.debug("timer " .. e.timer);
}

EVENT_UNAUGMENT_ITEM


function EVENT_UNAUGMENT_ITEM(e) {
	eq.debug("aug " .. e.aug);
	eq.debug("slot_id " .. e.slot_id);
}

EVENT_UNEQUIP_ITEM


function EVENT_UNEQUIP_ITEM(e) {
	eq.debug("slot_id " .. e.slot_id);
}

EVENT_WEAPON_PROC


function EVENT_WEAPON_PROC(e) {
	eq.debug("target " .. e.target);
	eq.debug("spell " .. e.spell);
}