- Play
- Server
- Introduction
- AAs
- Bots
- Configuration
- Developer
- Database
- Expansions
- Expedition System
- Factions
- Guild Management
- Items
- Inventory
- Logging
- Login Server
- Maps
- NPC
- Operation
- Adjust Maximum Level
- Adjust World Date / Time
- Changing Start Zones
- Chat Channel Types
- Commands Reference
- Database Schema Migrations
- DBStr Types
- Disabling Lootdrop Entries
- Disabling Merchantlist Entries
- Expansion Bitmasks
- Expansion List
- Exporting Client Files
- First Time Running A Server
- Implement PvP
- Loading Server Data
- NATS Channels
- Server Events Scheduler
- Server Management
- Server Rules
- Server Variables
- Parcel Management
- Player
- Skills
- Server Installation
- Scripting
- Spells
- Introduction
- Aura Movement Types
- Aura Spawn Types
- Aura Types
- Base Value Formulas
- Blocked Spell Types
- Bot Spell List IDs
- Buff Duration Formulas
- Client Spell ID Limitations
- Damage Shield Types
- Damage Shield Types
- Element Types
- Environment Types
- GetSpellStat Identifiers
- Illusion Spell Guidelines
- NPC Spell Categories
- Numhit Types
- Resist Types
- Spell Attack Speed
- Spell Buff Stacking
- Spell Conditions
- Spell Damage Modifiers
- Spell Effect Fields
- Spell Effect IDs
- Spell Groups
- Spell Heal Modifiers
- Spell Mechanics
- Spell Resist Types
- Spell Target Restrictions
- Spell Types
- Target Types
- Time of Day Types
- Type Effect Description Number
- Task System
- Tools
- Zones
- Database Schema
- AAs
- Account
- Admin
- banned_ips
- bug_reports
- bugs
- chatchannels
- chatchannel_reserved_names
- command_settings
- command_subsettings
- db_version
- discovered_items
- discord_webhooks
- eqtime
- eventlog
- gm_ips
- hackers
- ip_exemptions
- level_exp_mods
- logsys_categories
- name_filter
- perl_event_export_settings
- petitions
- peq_admin
- profanity_list
- player_event_logs
- player_event_log_settings
- reports
- saylink
- start_zones
- starting_items
- variables
- veteran_reward_templates
- Adventures
- Alternate Currency
- Books
- Bots
- bot_buffs
- bot_command_settings
- bot_create_combinations
- bot_data
- bot_guild_members
- bot_heal_rotations
- bot_heal_rotation_members
- bot_heal_rotation_targets
- bot_inspect_messages
- bot_inventories
- bot_owner_options
- bot_pets
- bot_pet_buffs
- bot_pet_inventories
- bot_spells_entries
- bot_spell_casting_chances
- bot_spell_settings
- bot_stances
- bot_timers
- Buyers
- Characters
- char_create_combinations
- char_create_point_allocations
- char_recipe_list
- character_activities
- character_alt_currency
- character_alternate_abilities
- character_auras
- character_bandolier
- character_bind
- character_buffs
- character_corpse_items
- character_corpses
- character_currency
- character_data
- character_disciplines
- character_enabledtasks
- character_exp_modifiers
- character_expedition_lockouts
- character_inspect_messages
- character_instance_safereturns
- character_item_recast
- character_languages
- character_leadership_abilities
- character_material
- character_memmed_spells
- character_peqzone_flags
- character_pet_buffs
- character_pet_info
- character_pet_inventory
- character_potionbelt
- character_skills
- character_spells
- character_tasks
- character_task_timers
- character_tribute
- friends
- keyring
- lfguild
- player_titlesets
- Client Files
- Data Storage
- Doors
- Dynamic Zones
- Expeditions
- Factions
- Flagging
- Graveyards
- Ground Spawns
- Groups
- Guilds
- Grids
- Horses
- Instances
- Inventory
- Items
- Loginserver
- Loot
- Mercenaries
- Merchants
- NPCs
- Objects
- Pets
- Query Server
- qs_merchant_transaction_record
- qs_merchant_transaction_record_entries
- qs_player_aa_rate_hourly
- qs_player_delete_record
- qs_player_delete_record_entries
- qs_player_events
- qs_player_handin_record
- qs_player_handin_record_entries
- qs_player_move_record
- qs_player_move_record_entries
- qs_player_npc_kill_record
- qs_player_npc_kill_record_entries
- qs_player_speech
- qs_player_trade_record
- qs_player_trade_record_entries
- Scheduler
- Raids
- Rules
- Spawns
- Spells
- Tasks
- Timers
- Titles
- Tools
- Trader
- Tradeskills
- Traps
- Tributes
- Views
- Zone
- Quest API
- Resources
- Methods
- Events
- Constants
- Perl [Mob]
- Perl [Zone]
- Lua [Appearance]
- Lua [BT]
- Lua [Class]
- Lua [ClientVersion]
- Lua [Database]
- Lua [Event]
- Lua [ExpSource]
- Lua [ExpeditionLockMessage]
- Lua [Faction]
- Lua [Filter]
- Lua [InventoryWhere]
- Lua [JournalMode]
- Lua [Language]
- Lua [MT]
- Lua [Material]
- Lua [Opcode]
- Lua [Rule]
- Lua [Skill]
- Lua [Slot]
- Lua [SpeakMode]
- Lua [SpecialAbility]
- Lua [Zone]
- Changelog
- Akk Stack
- Introduction
- Install
- Operate
- Develop
- Client
- Introduction
- Guides
- OpenZone
- WCEmu
- References
- EQGZI
- Zone Utilities
- Misc Tools
- Contributing
- Tags
Updating Akk Stack
Most of the time, unless instructed otherwise, updating the akk-stack is as simple as running the following command from the root of the akk-stack directory
make down
git pull
docker-compose pull
docker-compose build
make up
This does not touch the database, the server directory, or any of the configuration files. It's a safe way to update the stack without losing any data.
Keep in mind of new environment variables that may be added to the .env file via .env.example
Updating Spire
From within the eqemu-server container at the root of the home directory, you can run the following command to update the Spire server binaries. Do note that Spire can also be updated from within the Spire admin panel.
make update-admin-panel
It will kill the currently running panel, cycle it out, start it up. This is not service affecting for running servers with a launcher running.
Updating Server Binaries
Updating server binaries is as simple as running update in the eqemu-server shell, it will change directory to the source directory, git pull and run a build which will be immediately available the next time you boot a process
You can update using server release binaries by running
update
You can update by compiling the source yourself by running
update-source
You can also update binaries within the Spire Admin panel.