- Play
- Server
- Introduction
- AAs
- Bots
- Configuration
- Developer
- Database
- Expansions
- Expedition System
- Factions
- Guild Management
- Items
- Inventory
- Logging
- Login Server
- Maps
- NPC
- Operation
- Adjust Maximum Level
- Adjust World Date / Time
- Changing Start Zones
- Chat Channel Types
- Commands Reference
- Database Schema Migrations
- DBStr Types
- Disabling Lootdrop Entries
- Disabling Merchantlist Entries
- Expansion Bitmasks
- Expansion List
- Exporting Client Files
- First Time Running A Server
- Implement PvP
- Loading Server Data
- NATS Channels
- Server Events Scheduler
- Server Management
- Server Rules
- Server Variables
- Parcel Management
- Player
- Skills
- Server Installation
- Scripting
- Spells
- Introduction
- Aura Movement Types
- Aura Spawn Types
- Aura Types
- Base Value Formulas
- Blocked Spell Types
- Bot Spell List IDs
- Buff Duration Formulas
- Client Spell ID Limitations
- Damage Shield Types
- Damage Shield Types
- Element Types
- Environment Types
- GetSpellStat Identifiers
- Illusion Spell Guidelines
- NPC Spell Categories
- Numhit Types
- Resist Types
- Spell Attack Speed
- Spell Buff Stacking
- Spell Conditions
- Spell Damage Modifiers
- Spell Effect Fields
- Spell Effect IDs
- Spell Groups
- Spell Heal Modifiers
- Spell Mechanics
- Spell Resist Types
- Spell Target Restrictions
- Spell Types
- Target Types
- Time of Day Types
- Type Effect Description Number
- Task System
- Tools
- Zones
- Database Schema
- AAs
- Account
- Admin
- banned_ips
- bug_reports
- bugs
- chatchannels
- chatchannel_reserved_names
- command_settings
- command_subsettings
- db_version
- discovered_items
- discord_webhooks
- eqtime
- eventlog
- gm_ips
- hackers
- ip_exemptions
- level_exp_mods
- logsys_categories
- name_filter
- perl_event_export_settings
- petitions
- peq_admin
- profanity_list
- player_event_logs
- player_event_log_settings
- reports
- saylink
- start_zones
- starting_items
- variables
- veteran_reward_templates
- Adventures
- Alternate Currency
- Books
- Bots
- bot_buffs
- bot_command_settings
- bot_create_combinations
- bot_data
- bot_guild_members
- bot_heal_rotations
- bot_heal_rotation_members
- bot_heal_rotation_targets
- bot_inspect_messages
- bot_inventories
- bot_owner_options
- bot_pets
- bot_pet_buffs
- bot_pet_inventories
- bot_spells_entries
- bot_spell_casting_chances
- bot_spell_settings
- bot_stances
- bot_timers
- Buyers
- Characters
- char_create_combinations
- char_create_point_allocations
- char_recipe_list
- character_activities
- character_alt_currency
- character_alternate_abilities
- character_auras
- character_bandolier
- character_bind
- character_buffs
- character_corpse_items
- character_corpses
- character_currency
- character_data
- character_disciplines
- character_enabledtasks
- character_exp_modifiers
- character_expedition_lockouts
- character_inspect_messages
- character_instance_safereturns
- character_item_recast
- character_languages
- character_leadership_abilities
- character_material
- character_memmed_spells
- character_peqzone_flags
- character_pet_buffs
- character_pet_info
- character_pet_inventory
- character_potionbelt
- character_skills
- character_spells
- character_tasks
- character_task_timers
- character_tribute
- friends
- keyring
- lfguild
- player_titlesets
- Client Files
- Data Storage
- Doors
- Dynamic Zones
- Expeditions
- Factions
- Flagging
- Graveyards
- Ground Spawns
- Groups
- Guilds
- Grids
- Horses
- Instances
- Inventory
- Items
- Loginserver
- Loot
- Mercenaries
- Merchants
- NPCs
- Objects
- Pets
- Query Server
- qs_merchant_transaction_record
- qs_merchant_transaction_record_entries
- qs_player_aa_rate_hourly
- qs_player_delete_record
- qs_player_delete_record_entries
- qs_player_events
- qs_player_handin_record
- qs_player_handin_record_entries
- qs_player_move_record
- qs_player_move_record_entries
- qs_player_npc_kill_record
- qs_player_npc_kill_record_entries
- qs_player_speech
- qs_player_trade_record
- qs_player_trade_record_entries
- Scheduler
- Raids
- Rules
- Spawns
- Spells
- Tasks
- Timers
- Titles
- Tools
- Trader
- Tradeskills
- Traps
- Tributes
- Views
- Zone
- Quest API
- Resources
- Methods
- Events
- Constants
- Perl [Mob]
- Perl [Zone]
- Lua [Appearance]
- Lua [BT]
- Lua [Class]
- Lua [ClientVersion]
- Lua [Database]
- Lua [Event]
- Lua [ExpSource]
- Lua [ExpeditionLockMessage]
- Lua [Faction]
- Lua [Filter]
- Lua [InventoryWhere]
- Lua [JournalMode]
- Lua [Language]
- Lua [MT]
- Lua [Material]
- Lua [Opcode]
- Lua [Rule]
- Lua [Skill]
- Lua [Slot]
- Lua [SpeakMode]
- Lua [SpecialAbility]
- Lua [Zone]
- Changelog
- Akk Stack
- Introduction
- Install
- Operate
- Develop
- Client
- Introduction
- Guides
- OpenZone
- WCEmu
- References
- EQGZI
- Zone Utilities
- Misc Tools
- Contributing
- Tags
Output s3d with Lantern Extractor as gltf.
Import gltf into Blender
Rename the animations in the format detailed in the Openzone documentation.
Add some “jack” bones between root and pe (I use an IK chain and some contraints and then bake the animations)
Export as fbx with “Better fbx importer & exporter” plugin (cost me $28, but works. Built in fbx exporter didn’t)
Convert to an8 with “ObjtoAn8” program that I got here https://github.com/carnivoroussociety/GoldEditor
In anim8or, you need to rename the mesh from “obj” or whatever it is to the format detailed in the Openzone docs.
Put in Openzone “creature” folder. Then add it to zone in Openzone and export as s3d.
Replace s3d in client files with exported s3d. If your model is the wrong orientation, size, or height you can adjust it in Blender until it comes out right in game.