Lua API Reference: Door (51 methods)
Browse the complete Lua API documentation for the Door class. Search through 51 methods and 247 events to find the exact function signatures, parameters, and usage examples you need for your EQ-Emulator scripts.
Methods
door:CreateDatabaseEntry()
# void
door:ForceClose(sender, alt_mode)
# void
door:ForceClose(sender)
# void
door:ForceOpen(sender)
# void
door:ForceOpen(sender, alt_mode)
# void
door:GetClientVersionMask()
# uint32
door:GetDestinationHeading()
# float
door:GetDestinationInstanceID()
# int
door:GetDestinationX()
# float
door:GetDestinationY()
# float
door:GetDestinationZ()
# float
door:GetDestinationZoneName()
# std::string
door:GetDisableTimer()
# bool
door:GetDoorDBID()
# uint32
door:GetDoorID()
# uint32
door:GetDoorName()
# string
door:GetDoorParam()
# int
door:GetDzSwitchID()
# int
door:GetGuildID()
# uint32
door:GetHeading()
# float
door:GetID()
# uint32
door:GetIncline()
# uint32
door:GetInvertState()
# int
door:GetKeyItem()
# uint32
door:GetLockPick()
# uint32
door:GetNoKeyring()
# int
door:GetOpenType()
# uint32
door:GetSize()
# uint32
door:GetTriggerDoorID()
# uint8
door:GetTriggerType()
# uint8
door:GetX()
# float
door:GetY()
# float
door:GetZ()
# float
door:HasDestinationZone()
# bool
door:IsDestinationZoneSame()
# bool
door:IsDoorBlacklisted()
# bool
door:IsLDoNDoor()
# bool
door:SetDisableTimer(flag)
# void
door:SetDoorName(name)
# void
door:SetHeading(h)
# void
door:SetIncline(incline)
# void
door:SetInvertState(invert_state)
# void
door:SetKeyItem(key)
# void
door:SetLocation(x, y, z)
# void
door:SetLockPick(pick)
# void
door:SetNoKeyring(type)
# void
door:SetOpenType(type)
# void
door:SetSize(sz)
# void
door:SetX(x)
# void
door:SetY(y)
# void
door:SetZ(z)
# void